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games with an average GameReach score of
Where did the data go?Where did the data go?
GameReach.io measures how much the fans love a given game title - even before launch! Not the just critics or collectors who never play, but the fans! It works by combining public data points from sources like Steam, Reddit, Twitch, Itch.io and MetaCritic.
Engagement, as we define it, includes everything from people talking about the game, streaming it, and reviewing it - to playing it for hours on end.
Browse all games in the database, or use the search to find specific titles.
games with an average GameReach score of
Stray is a game by Annapurna Interactive and our Game of the Week.
It has a current GameReach of 66.76 and has seen rising activity recently. Check the Stray-page for more insights!
Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find their way home.
The table below updates automatically to display the most recently updated titles where the GameReach score changed.
Title | Last change | GameReach |
---|---|---|
WolfQuest: Anniversary Edition | -2.75 | 1.01 |
WolfQuest | 0.06 | 0.06 |
Wolfenstein II: The New Colossus | -0.42 | 12.46 |
Wolcen: Lords of Mayhem | -0.16 | 7.09 |
Wobbly Life | -8.71 | 1.25 |
Wobbledogs | -0.81 | 2.11 |
Deathloop | -0.83 | 10.59 |
Wizard of Legend | 0.46 | 13.55 |
Eastward | -0.48 | 12.28 |
Wingspan | 6.96 | 22.34 |
Wing of Darkness | 0.01 | 0.01 |
The Artful Escape | 0.03 | 10.11 |
Wind Angel | 1.70 | 1.70 |
Wilmot's Warehouse | -0.21 | 0.14 |
Willo | 0.75 | 0.75 |
Wildfire Swap | 0.01 | 0.02 |
Wildermyth | -2.27 | 14.85 |
Wild Times | 3.99 | 3.99 |
Wild Terra 2: New Lands | 0.83 | 1.58 |
Wicca | 0.31 | 0.31 |
Explore more Top 10 lists and discover what games are popular for different audiences.
Since GameReach.io measures actual fan engagement, rather than sales and reviews, the tool is primarily aimed at industry professionals and video game content creators. The score is updated periodically, to reflect changes in how a given title is perceived, and can be used to track a title over time.
In video games, there are many variables that play into the success of a title. It is generally agreed, that building buzz and community around a new title is what makes the difference, between putting out another obscure title, and the next Big Thing.
GameReach.io is being built to quantify people's engagement, as a tool for tracking that process, and a way to measure what is popular now, and what has a long tail appeal.
This is the very beginning! The database is games big, and the algorithm is being tweaked behind the scenes.
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